Players and Pawns: How Chess Builds Community and CultureUniversity of Chicago Press, 6 aug 2015 - 288 pagina's A chess match seems as solitary an endeavor as there is in sports: two minds, on their own, in fierce opposition. In contrast, Gary Alan Fine argues that chess is a social duet: two players in silent dialogue who always take each other into account in their play. Surrounding that one-on-one contest is a community life that can be nearly as dramatic and intense as the across-the-board confrontation. Fine has spent years immersed in the communities of amateur and professional chess players, and with Players and Pawns he takes readers deep inside them, revealing a complex, brilliant, feisty world of commitment and conflict. Within their community, chess players find both support and challenges, all amid a shared interest in and love of the long-standing traditions of the game, traditions that help chess players build a communal identity. Full of idiosyncratic characters and dramatic gameplay, Players and Pawns is a celebration of the fascinating world of serious chess. |
Inhoudsopgave
| 1 | |
1 The Mind the Body and the Soul of Chess | 23 |
2 Doing Chess | 51 |
3 Temporal Tapestries | 81 |
4 Shared Pasts and Sticky Culture | 102 |
5 The Worlds of Chess | 135 |
6 Status Games and Soft Community | 157 |
Overige edities - Alles bekijken
Players and Pawns: How Chess Builds Community and Culture Gary Alan Fine Gedeeltelijke weergave - 2015 |
Players and Pawns: How Chess Builds Community and Culture Gary Alan Fine Geen voorbeeld beschikbaar - 2019 |
Veelvoorkomende woorden en zinsdelen
action activity adult American chess Anatoly Karpov blitz Bobby Fischer Boris Spassky Bronstein championship checkmate chess champion Chess Club chess community Chess New York chess players chess tournaments Chessboard chessworld claim clock coach cognitive commitment competitive chess competitors create David David Bronstein defeat domains draw emotions Endgame feel field notes friends Garry Kasparov Gary Alan Gary Alan Fine grandmaster groups high school interaction international master interview involvement Joel Benjamin Karpov King's Gambit lose match ment metaphor Mikhail Tal Morphy move one’s opening opponent organization outcome Pal Benko participants Paul Hoffman Paul Morphy pawn Perhaps pieces play chess player explained poker Psychology Reuben Reuben Fine rules scholastic chess shared social worlds Sociological soft community Soviet Spassky sport status strategy structure style subculture suggests tactics temporal theory tion top players tourna tournament director United States Chess USCF Waitzkin world champion world of chess
