Python, PyGame and Raspberry Pi Game DevelopmentApress, 23 dec 2016 - 198 pagina's Gain the basics of Python and use PyGame to create fast-paced video games with great graphics and sounds. You'll also learn about object oriented programming (OOP) as well as design patterns like model-view-controller (MVC) and finite state machines (FSMs). Python, PyGame and Raspberry Pi Game Development teaches you how to use Python and PyGame on your computer. Whether you use Windows, macOS, Linux, or a Raspberry Pi you can unleash the power of Python and PyGame to create great looking games. Included in the text are complete code listings and explanations for "Bricks," "Snake" and "Invaders"-- three fully-working games. These allow you to get started making your own great games. Modify them or build your own exciting titles. What You'll Learn
Who This Book Is For Experienced coders or game developers new to Python, PyGame and Raspberry Pi. This book is also for makers interested in getting into game development. |
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What Is a Programming Language? | 2 |
What Is Python? | 4 |
Introducing Python | 7 |
Breaking Free from the Interpreter | 22 |
Making Decisions | 27 |
Making the Raspberry Pi Repeat Itself | 36 |
Containers | 43 |
Introduction to IDLE under LXDE | 52 |
File Input and Output | 95 |
Introducing ObjectOriented Programming | 99 |
Inheritance Composition and Aggregation | 109 |
Game Project Snake | 117 |
Model View Controller | 140 |
Sound | 153 |
Finite State Machines | 155 |
Invaders | 163 |