Macromedia Flash MX Magic

Voorkant
New Riders, 2002 - 305 pagina's

Flash MX Magic follows a proud tradition of offering cutting-edge inspirational and customizable Macromedia Flash projects written by leading Flash designers and developers. Each of the 15 projects focuses on a project such as game programming, creating a poll with a dynamic database, movie-making, and e-Card creation. By giving you clear instructions, full 4-color graphical display of steps, all the code and components and an explanation of modifications, you have all the tools necessary to complete the projects and use them as a launching pad for your own sophisticated work.

New Riders is absolutely honored that so many bright stars in the Flash community collaborated to share their valuable insight on how to this all-new, third entry in the Flash Magic series. The Magic series is perfect for a multi-author book. Its non-linear design allows each chapter to stand on its own as an independent project. And with the leading Flash designers and developers authoring this book, you get the best tips and tricks from those who have proven themselves in the field.

Matthew David, Mark Baltzegar, Jim Caldwell, John Dalziel, Aria Danika, Robert Hall, Andreas Heim, Jason Krogh, Stephanie Novak and Eric Jordan, Jessica Speigel, Helen Triolo, Glenn Thomas, and Joe Tripician give you their latest insights and from-the-trenches experience with Flash MX. And the framework for the book is provided by the one and only David Emberton (of Flash 4- and Flash 5 Magic). And the artwork is designed by the best new talent in graphic design. As always, the project files are on the CD, so you can try these yourself and learn from some of the best and creatively varied minds in motion graphics.

QUICK NOTE: Flash Magic books aren't for most absolute beginners. If you're brand new to Flash, you may want to start with an entry-level book that gets you familiar with the basics of motion graphics and Flash's tools, before jumping into a Magic book. When you're ready, we promise, it'll be worth it...

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Over de auteur (2002)

Matthew David has been developing Flash-based applications for more than six years. (That makes him very old in this business!) Examples of his work can be found at his web site, http://www.matthewdavid.ws, or you can email him directly at mdavid@email.com. Matthew''s most recent publications include content for Flash 5 Magic and Inside Dreamweaver 4. You can also see him popping up in many online magazines such as Sitepoint.com, Windowatch.com, and UDzone.com. ACKNOWLEDGMENTS: There are only four people I need to thank: my three kids Jake, Emma, and Liam and my beautiful wife. I could not do any of the things I do without you. I love you all. Mark Baltzegar is an award-winning art director and interactive designer at Terra Incognita, bringing eight years of experience in working with video, print, and animation. Mark''s work has been awarded the NY Films International Festival Gold Medal, has won Telly and Emmy awards, and has been recognized in HOW magazine. Like the other members of Terra Incognita''s team, Mark has a strong background in the liberal arts. Mark attended the Louisiana Scholars'' College, where his concentration was in the humanities and social thought. Mark is also a contributing author to Step-By-Step Digital Design. ACKNOWLEDGMENTS: My wife and son, for their generous support; the Terra Incognita family, for their generous support; the Institute of Human Origins, for the generous use of imagery and audio from the Becoming Human interactive documentary. Vèronique Brossier currently works independently, developing games and web interaction design. A technology and art enthusiast, her work aspires to transcend programming and design and to engage the user. Today, Vèronique teaches "Interactivity in Flash" in the same program where she received her M.A. when the Internet was in its infancy, the Interactive Telecommunications Program of New York University. Upon graduating from NYU, she worked for the American Museum of National History, designing and programming exhibition kiosks. Afterward, she joined the design studio Funny Garbage, where for three years she held the position of technical director in the animation department. Originally a French import, she has made New York City her home for many years. Jim Caldwell is a self-taught and ambition-driven creative developer. His background lies within corporate surroundings, working for communications giants such as BellSouth and MCI WorldCom. At present, he is a senior applications developer with MCI WorldCom. Although he has been responsible for the company''s intranet applications, his passion is creating new benefits and uses within Flash. His design studio, Innovative FX, LLC (http://www.innovativefx.com), contributes to his success by allowing him to serve clients such as Cisco Systems, Inc. Jim has always been a large part of the design community, moderating at forums such as Ultrashock (http://www.ultrashock.com), We''re Here (http://www.were-here.com), and Flashmove (http://www.flashmove.com). Jim is the author of Instant Macromedia Flash 5 (Osborne McGraw Hill). ACKNOWLEDGMENTS: I''d like to thank my wonderful wife, Mary, for all the help and support she has given me. I owe the world to her. John Dalziel is the U.K. correspondent for FlashMagazine. He has written tutorials on date and time for Ultrashock.com and tinkers with his own Flash projects at crashposition.com. He came to Macromedia Flash from a background in game design and is currently working for Pogo Technology, building Flash interfaces for mobile devices. John lives in London with his starfish. ACKNOWLEDGMENTS: I''d like to thank my wife, Emma, and my parents for their support; Andrew Gibson for his wonderful photograph; Tom, Gary, and Andy for their inspiration; Jensa and Miko for letting me loose; and Bill Hicks for squeegee-ing my third eye. Aria Danika is a web designer/developer for BBCi based in London, a moderator at http://www.flashkit.com, and a member of the Hypermedia Research Centre at Westminster University, where she currently pursues a graduate degree in hypermedia studies and interactive design. Aria comes from an arts background and was trained in photography and multimedia. She enjoys working with mixed media across various platforms and also works with Flash at a personal level for experimenting with her art and digital photography. When she is not Flashing or rollerblading, she can be found over at FlashKit.com or actionscript.com, talking all things Flash with the rest of the community. ACKNOWLEDGMENTS: There are many people I would like to thank for their time, support, and encouragement and for sharing their skills and knowledge. Many thanks to David Emberton for the opportunity and the inspiration. Also to Mark Fennell, John Starkey, David Petley, Jeremy Carney, Sven Goewie (thanks for all the support guys), and everyone at FlashKit for the opportunity to learn, experiment, and share with other developers our common passion whilst having great fun in the process. Finally, my parents and especially my mom. Thank you! Robert M. Hall, a native of Fort Lauderdale, Florida, is currently the senior developer for mCom LLC (http://www.mcom8.com) located in Philadelphia, Pennsylvania. Robert architects projects and develops ATM machine interfaces, award-winning Internet banking software, and wireless device applications. Prior to mCom, Robert was a consultant at Citicorp and a web developer for USABancshares.com. When Robert is not enjoying the outdoors with his girlfriend, he can be found listening to music, reading, tinkering with electronics, and trying out new technologies. Usually a piece or two of his experiments will wind up on his personal web site: Feasible Impossibilities, http://www.impossibilities.com. ACKNOWLEDGMENTS: Thanks to Mike Chambers, Anna Marie Pises, and Niamh O Byrne of Macromedia; Phillip Torrone of Fallon & Flashenabled.com; Steve "Leo" Leone of NexusGroup; Daniel Taylor and my friends at mCom LLC; and all the folks who post to Flashcoders. Special thanks to David Dwyer and Theresa Gheen and the rest of the New Riders family for this opportunity; my friends Scott, Bill, and Chuck; my brother, Jimmy; my parents; and my girlfriend, Melissa, for all their support and inspiration. Andreas Heim is from the small town of Hattenhofen, close to Stuttgart in Germany, a center of German car engineering. Originally intending to become a professional soccer player, his education took him into the area of media studies and programming. After creating an interactive CD-ROM, his focus shifted from film and video to interactive media. His school required him to do a six-month internship, which brought him to Smashing Ideas, where being a soccer-playing-and-beer-drinking German intern was highly respected. He had so much fun in Seattle that he extended his stay to one year before deciding to stay permanently. Andreas currently works on all kinds of cutting-edge digital-media projects, including bringing Flash to devices, while enjoying his time outside of work, snowboarding, and playing soccer. ACKNOWLEDGMENTS: Thanks to the Flash team for creating the most excellent version of Flash yet, to Troy Parke for his help with designing Flatzee, and to Anna Hall for her support and for feeding me during the nights of writing. Jason Krogh operates zinc Roe design, a small shop that specializes in advanced Flash development and training. He is actively involved in the Flash community and is a regular contributor to Ultrashock and the Flash Forward conference series. Under Jason''s direction, zinc Roe has established itself in the world of children''s new media. The company has developed projects for Canada''s leading children''s broadcasters, including the Family Channel, Teletoon, and TVOntario. Jason has been teaching advanced Flash techniques for more than three years and offers regular ActionScript workshops in Toronto. ACKNOWLEDGMENTS: Thanks go out to Allan Kennedy for his help in reviewing this chapter, to Dave Yang and Sam Wan for putting up with my questions about OOP techniques, and to David Colquhoun, Jerrold Connors, and Anne-Sophie Brieger for their ongoing support. I would also like to thank all my students past, present, and future for their questions, curiosity, and inspiration. Over the past four years, 2Advanced Studios has flourished from its humble beginnings as the personal portfolio experience and digital canvas of renown motion-graphics designer Eric Jordan into its present form as a leading full-service interactive design and multimedia agency. Based out of Dana Point, California, 2Advanced Studios services a wide array of clients and industries worldwide in the disciplines of web design, interactive multimedia, custom video, and audio production, as well as 3D rendering and traditional print design. For Macromedia Flash MX Magic, contributing 2Advanced authors Eric Jordan and Stephanie Novak have combined their collective design and development expertise to deliver a rewarding presentation of both form and function. Jessica Speigel co-founded We''re Here Forums (http://www.were-here.com), a haven for knowledge-seeking Flash users and the largest privately owned and operated Flash resource site. Jessica began her career as a designer creating web sites for high-profile jewelry designers. Realizing Flash''s power for dynamic content, she took a position with PersonalGenie developing unique personalization web applications using Flash as the front end. During this time, Jessica created the front-end to applications for Fortune 500 companies such as Procter & Gamble. Jessica has also contributed Flash-related articles to sites such as CNET''s Builder.com, and she has been a contributing author on Flash 5 Studio, New Masters of Flash: The 2002 Annual, and Flash MX: Application Design &

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