Gamers' Challenge

Voorkant
Ford Street Publishing, 2011 - 193 pagina's
For Tark and Zyra, life was literally just a game, controlled by the all-powerful Designers. But then they broke the rules and life got a whole lot more complicated ... And deadly.

Pursued by a powerful computer virus they must locate the Ultimate Gamer with the help of some unexpected allies, and face their greatest challenge - finding a way out of the game... The action-packed sequel to Gamer's Quest.
 

Geselecteerde pagina's

Inhoudsopgave

Prologue
Zyra
Tark
Explanations
The Outers
Familiar Faces 6 Tark and Zyra
Hope
Sanctuary
Legend of the Ultimate Gamer
Left Behind
Now What?
The ThingintheCave 14 Brains
Nomansland
Testing
andthe
Fat

Jump

Overige edities - Alles bekijken

Veelvoorkomende woorden en zinsdelen

Over de auteur (2011)

George Ivanoff is an author and stay-at-home dad residing in Melbourne, Australia.
He has written over 60 books for children and teenagers, including fiction and non-fiction. He has written school readers, library reference books, chapter books, novelettes, novels and even a short story collection. He has books on both the Victorian Premier’s and the NSW Premier’s Reading Challenge booklists.
His teen science fiction novel, Gamers’ Quest, won a 2010 Chronos Award for speculative fiction. The sequel, Gamers’ Challenge, was shortlisted for a 2012 Chronos Award. The conclusion to the trilogy, Gamers' Rebellion, was released in 2013.
George also writes short stories and articles for adults as well as kids. Of all these, he is most proud to have had the opportunity to write a Doctor Who story for the Short Trips: Defining Patterns anthology (Big Finish, UK, 2008).

Bibliografische gegevens